Phil Wallach

I follow where my mind leads …

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Entries Tagged as 'games'

Green Thumb Gardening

September 18th, 2006 · No Comments

Patrick Curry’s idea for a gardening “sim”, Green Thumb Gardening, is very appealing. But what makes this idea different from other “sims”?

Gardening is something we all do (or could do), whereas nobody really builds cities (for example).
This also means it could be educational.  Knowing what to plant and when is more likely to be useful […]

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Tags: games

“The Importance of Risk in Basic Game Design”

September 18th, 2006 · No Comments

The Importance of Risk in Basic Game Design (James A Portnow) on Gamasutra discusses the use (and misuse) of risk and reward in game design.  I thought I would put my $0.02 in.
I think this article is coming form the hard-core gamer angle; where challenges must be “real”, not contrived.  I can sympathise with this viewpoint; […]

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Tags: games